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Tuesday, April 8, 2008

WM7 - 2nd part

Windows Mobile 7 (2009)

Windows-Mobile-7-Overview

Microsoft is currently developing Windows Mobile 7, the first revolutionary change to its mobile device operating system. Recently, I was given a document by a source inside Microsoft that details the touch and gesture plans for Mobile 7. This document is a confidential internal use only document, used to explain the plans for Mobile 7, and contains well over a hundred pages of designs, ideas, and changes to the way we interact with our mobile devices.

Below, you’ll find over 3,000 words detailing my notes from the document. I can’t publish the document here, at least not until after the product is announced, to protect my sources. I will provide the document to trusted journalists in order to share and show proof of this information. If there is anything I leave out, please don’t hesitate to ask and I will try to provide a screenshot or answer.

The document appears to be from the past summer, and some of the details may change before the product is announced. However, the touch and gesture plans appear to be set in stone, and will be the focus of Windows Mobile 7.

What’s New

Windows-Mobile-7-logoWindows Mobile 7 will dramatically change the way we use mobile devices. It will emphasize the use of touch on the device, as well as motion gestures created by using the device. It is, absolutely, Microsoft’s effort to beat back the iPhone, and the iPhone is referenced several times in the document.

Windows Mobile 7 will use touch gestures, similar to how the iPhone does. You will be able to flick through lists, pan, swipe sideway, draw on the screen. A lot of emphasis has been put on making navigation easier and doing away with scrollbars, including a new scroll handle that allows for multiple ways of finding items extremely fast.

Windows Mobile 7 will use motion gestures, something the iPhone does not. It will not use an intricate and complicated series of gyroscopes and accelerometers. Instead, it will use the camera on the phone to detect motions and create appropriate actions. You will be able to shake, twist and otherwise manipulate the phone and get things done. The phone will be able to perform actions when placed face down on a surface, and it will know when it is in your pocket or bag.

Windows Mobile 7 will have an exciting locking screen, that will allow you to play around with it, draw on it, shake it and completely otherwise mess with it.

Windows Mobile 7 will have dramatically improved visuals, different from the iPhone and much more similar to the dark and futuristic visuals of Windows Vista. It will feature graphical transitions, subtle effects, and other things to make it more interesting to look at. This is not detailed in the document, but featured in the multitude of screenshots.

Windows Mobile 7 is designed to use the finger, not the stylus, though many devices will be required to include a stylus. It is designed to be easy to use with the hand, including one-handed, and to be fun to use and easy to understand. It is designed to be used on devices with no buttons, few buttons, lots of buttons, full keyboards, and devices without touch screens.

Windows Mobile 7 is clearly designed for better media playback, with screenshots indicating a much-improved Media Player and photo gallery application. There is talk in the document of a games mode. Mobile Internet Explorer runs full-screen web pages in a minimalistic interface, and has “tabbed” browsing, except you can switch tabs by shaking the phone.

The keyboard has been improved, but plans for a full touch keyboard, a la the iPhone, have been shelved until a future version of Windows Mobile.

Below are my detailed notes. Some of it is raw, some of it is very detailed. It is accompanied by screenshots direct from the document which show off other features planned for Windows Mobile 7.

Click on any image to view it full-size. They’re all high quality images.

Goals of the New User Interface

Touch, gestures, scrolling, and direct manipulation. Also, animations, transitions, motion gestures, and codenames “Phosphur” and “Starburst”.

Goal: Finger optimized, best in class touch experience that users are comfortable with everywhere.

Requirements: simple, memorable and fun; consistent, predictable and interesting; natural movements, natural animations and transitions; and enhance the mobile experience, not degrade it.

Goal is to support hardware with buttons, hardware with buttons and touch screens, and touch screen-only devices. The Touch-only devices are specifically referenced as “iPhone compete”.

User experience requirements: consistent UI interaction across the device (up and down should always scroll up and down lists, not something else), should not be overloaded. The new UI will not be opt-in for applications, but required, so old applications will all get it. There will be a “game mode”, where games will be allowed to override the UI requirements and use similar movements for different actions, allowing games to have more complicated controls than the average app.

There will be audio and visual feedback, only where appropriate, like indicating the top and bottom of a list, which objects are touchable, and a “ring of fire” indicating where you press and hold down your finger.

Designed to be used by a finger, without a stylus. Microsoft Research is researching the size of the average fingertip/tap size. Currently, they are working with the assumption of a 7.6×7.6 millimeter fingertip size. The goal is a device that can be used almost entirely one-handed with the thumb of the hand holding the device.

There were plans to implement the Soft Input Panel (the on-screen keyboard) as a finger accessible portion of the UI (like the iPhone does), but it was cut for Windows Mobile 7.

Tap drills down in a list, but some lists will have you tab once to select, once again to drill down the list.
Interface elements will be designed so there is no fear of users making a mistake and missing their target. It will be able to dynamically resize elements of the user interface, prioritizing them and making them easier to hit. Corners, like the close button, scrollbars, icons and the title bar/status bar, will all be able to grow to make things easier on the user.

A stylus will be required on devices meeting certain screen size, orientation, DPI and resolution marks. User interface elements will scale their size and be prioritized in order to make hitting them easier, especially scrollbars, corner elements, icons, the title bar and the status bar.

Touch may be the actual product name as it stands.

Gestures for scrolling (horizontal and vertical), task and menu access, press and hold controls, list items, press and drag, and launching shortcuts. The device will be able to detect finger velocity, scrolling further if the user’s finger moves faster.

They are considering the need for scroll bars when users are scrolling with gestures. Current plan is to show them on Touch devices when flicking through a list, but not show them on button-only devices when scrolling.

When a dialog is longer than the screen and needs to be scrolled horizontally, they are considering replacing the scroll bar with a visual indicator, like text fading off the edge of the screen.
Pressing and holding launched the context (right-click) menu, as it does now.

By default in a list, tapping drills down items, but there will be visual and audio feedback if drilling doesn’t occur and the user is merely focusing on an item.

A stylus will be required for device makers to include, based on screen size, screen orientation, and screen resolution.

Microsoft is considering if it needs to support screens and drivers that do multi-touch, but multi-touch is not a base feature of Windows Mobile 7. Multi-finger touch is shown for cropping and rotating photos, but there is no indication if this is software based or requires multi-touch hardware.

Motion Gestures

There will be various finger motion gestures, used for scrolling vertically and horizontally, task and menu access, pressing and holding on controls, list items, pressing and dragging, and launching shortcuts.

Some UI elements, called Spinner and Pivot, will have a gesture where you swipe them from left to right. In a Spinner, you have a single item with left and right buttons next to it, but instead of hitting the left and right buttons, you can just swipe to change the option.

There will also be motion gestures, where the user moves the device to invoke certain commands. Microsoft Research has a technology concept that uses the device’s camera as a motion sensor, enabling motion control while using the device. This means devices will not need accelerometers and other complicated gyroscopes to get these features, and that existing Windows Mobile devices could be upgraded to full Windows Mobile 7 functionality. These gestures will require the camera to be operating all the time a gesture may be used, which will affect battery life.

There would need to be support for gestures when the device is locked, including slider control, which hints at a similar locking mechanism to the iPhone. It will also support changing screen orientation when turning the device sideways, just like the iPhone does, but using the camera, not a gyroscope.

Windows Mobile 8 will support gestures in the auxiliary screen. Windows Mobile 7 will not.

Gestures shown include in music or a slideshow, shaking the phone left or right to go to the previous or next song or photo, and shaking the phone in order to shuffle it. Here’s an image, which may only be a mockup, or it is showing us what Windows Media Player will look like on Windows Mobile 7, as well as the picture viewer:

Media-Player-Gestures

As you see, Media Player has an emphasis on album art along with other cool visual elements. Also notice the ever-present battery and signal strength indicators have been placed inside the soft key buttons at the bottom of the screen, saving screen real estate and making them a lot cooler.

Another gesture: When pressing the directional pad down in a full-screen media application, such as a photo application, you can move the device forward and backward to zoom in and out of the image.

The web browser will incorporate gestures for back and forward actions. Here’s an image:

Internet-Explorer-Gestures

Notice the differences in Internet Explorer. The interface is simpler and much nicer, with just an address bar and go button, the web page is a desktop version, just like on the iPhone, and the browser has tabbed browsing, used by gesturing through a series of graphical thumbnails. This is very impressive.

The camera will also cause certain actions based on light sensitivity. For example, if you put your phone in your pocket or in a bag, it will shut off the screen, and can even make the ringer louder or put it on vibrate, as directed. It can also turn the screen on automatically when taking the phone out, trigger the timer on the phone’s camera when the phone is placed face down on a surface, automatically activate the camera flash based on available light, snooze the phone’s alarm when waving your hand over the phone’s camera, taking a picture when anyone walks past the phone (or any other desired action, like making a noise), or remotely connecting to other devices when the phone sees them.

Waking Up and the Lock Screen

Here’s an example of a gesture, shaking the phone to wake it up:

Shake-to-wake

The document says that gestures should be distinct, convenient, easy to use, and they should also be fun and have feedback that responds to the user’s action. They shouldn’t be hard motion, but simple jiggles or shakes, with the screen reacting to the amount of shaking, the number of shakes, that sort of thing.

An example of the screen showing a transition from the device being asleep to awake:

Transition-awake

As you see, it’s a very nice and detailed, but subtle graphical transition. Microsoft never cared about transitions before, but it looks like Windows Mobile 7 will be different.

There’s also a part talking about allowing the user to “doodle” on the screen (their word, not mine), letting users draw doodles on the device lock screen, as well as shake the screen to affect the wallpaper (like making water run, or blurring an image). The iPhone’s lock screen is an iconic part of the device, and Microsoft wants to have a cool lock screen without copying Apple, so the plan is to give you fun things to do on the lock screen.

Here’s an image showing the user doodling. Notice the use of two fingers, hinting at software-based simple multi-touch, or perhaps the image assumes the device has multi-touch hardware?

Finger-Doodles

And a screen that has been shook or doodled on:

Doodled-screen

That makes for a pretty cool locked phone.

Touch Scrolling/Flicking

Users will be able to flick their way through lists and swipe sideways for certain actions and pivoting views. When scrolling through lists, letters are shown to indicate as the user makes his way through the alphabet, as well as the addition of a scroll bar. There will be a visual bump when reaching the end of a list.

Besides flicking up and down, the user will be able to pivot sideways between different hotlists. The user can swipe to pivot between each, tap a selection in the pivot wheel, or hit an arrow to launch a pivot selector for all available pivots.

An example of pivoting in the Recent Programs menu:

Pivoting

Here’s a screenshot of Outlook’s inbox:

Flick-scrolling

Also shown is flicking and swiping through an unnamed maps application, based on Windows Live Maps, and flicking based on the velocity of the user’s finger. Other types of finger gestures include the use of spinners and sliders, and unrestricted omni-directional movement.

A screenshot of panning in the maps application:

Map-scrolling

Those arrows on the sides of the screen are shown as being used in all applications, including IE Mobile, to let the user know when they are panning the screen.

When hitting buttons/icons on the screen, the UI will try to prioritize items and determine which one the user wanted to hit, so users who are sloppy with their fingers will still get the desired result. It will use this smart targeting when using your finger, but not when using the stylus, a very smart design decision.
When using the keyboard, the letter enlarges and appears above your finger when you hit it, just like on the iPhone. When highlighting text, a zoom/edit box appears above it to show what you are highlighting. When in full page view in IE Mobile, if you hit an area with links it will zoom in with a bubble and help you choose from the links. Observe:

Zooming-and-editing

Notice Word Mobile. It has the Office 2007 Ribbon, but it appears to be lifted directly from Word 2007 and far too small to be used on a mobile device. Assume that this was put in for the mockup, and not an actual application screenshot, but also assume that they are going in the direction of a Ribbon-based user interface for Office Mobile.

There is handwriting recognition listed for OneNote Mobile.

An example of a context menu, activated by pressing and holding in an area (like right-clicking on a PC):

Context-Menu

Other examples of what Microsoft calls Press N Hold UI elements include an application launcher and a quick scroller (for quickly moving through a list with a scrollbar and the first letter of list items):

Other-Press-N-Hold-Elements

Currently, when scrolling down a screen with the directional pad, the selector moves to the bottom of the screen, then scrolls downward one item at a time. In Windows Mobile 7, the list scrolls upwards as the selector moves downwards, acting in sync so that the selector does not reach the bottom of the screen until it reaches the end of the list. This gives the user feedback on how long the list is and where the user currently is within the list.

When the user flicks to scroll within a list, a scroll handle will appear on the side. If the user touches it, the user can drag the scroll handle up and down for faster scrolling. This replaces the scroll bar. The more the handle is moved, the faster the screen will scroll. A screenshot:

Scroll-handle

Scroll bars in Windows Mobile 7 will never be part of the screen, but rather floating transparent visual elements on top of it. They will only be used when necessary.

A filmstrip view is shown, with the music filmstrip clearly showing a Zune icon with the option to purchase the song:

Filmstrip-with-Zune

There are many pages showing other UI elements, including radio buttons, Spinners, sliders, text entry boxes, combo boxes, drop down menus and such, that I have left out. If anyone desperately wants to see them, let me know and I can add screenshots.

There’s a list of gestures that are being explorer and may or may not make it into Mobile 7, including a gesture to dismiss an on-screen notification by shaking it off the screen, a gesture to automatically take you to a Smart Search notification panel, turning the phone like turning a key to unlock it, Pivoting by gesturing the phone sideways, moving through lists by shaking the phone up or down, switching the camera into black and white or other modes by shaking it down, adjusting camera aperture and shutter speed by rotating the camera, sending a file by “tossing” it to another device.

I left out most of these, but if there are any more you want to see, just let me know and I will try to accommodate. Here’s the camera gesture, just because the UI is so cool:

Camera-Gesture

There’s a list of list view options that are likely cut, including expandable/collapsible headers in grid view (I also didn’t cover grid view), a carousel view (sort of like a vertical pivot), scrolling one item at a time with touch, accelerometer gestures.

Windows Mobile 7 will ship in 2009, according to the document. This makes sense with the Mobile 6.1 point release that is coming around now. Hopefully, Bill Gates will announce Windows Mobile 7 at CES tonight, but if not, you now have advance notice of what is coming next year. Microsoft clearly has a lot planned to make Windows Mobile 7 the revolution it needs to be to compete with Apple, and Mobile 7 is going to bring some cool and excitement to Microsoft’s smart phones.

Windows Mobile 7

Microsoft - Windows Mobile 7 preview

Windows Mobile 7

Inside Microsoft has offered up some details on their newest mobile operating system, Windows Mobile 7. Of course, Microsoft is now playing catch-up to Apple’s revolutionary touch interface and is also introducing new ways to interact with mobile devices, namely my rotating and shaking the device, and also (a feature set way too in the future) by camera-recognized gestures.

Another area that will get a much needed upgrade, will be Pocket Internet Explorer, where tabs are now utilized and websites will be displayed just like at a full screen PC, very similar to on the iPhone. Mobile browsing on Windows Mobile phones is tedious and hopefully Microsoft will improve on this area.

Windows Mobile 7 will focus on interaction with the user via new input methods such as flicking and touch scrolling, it will feature transitions between screens and it will have a refreshed overall design and feel. The list of features has not been set in stone, but we will see some cool input methods:

“There’s a list of gestures that are being explorer and may or may not make it into Mobile 7, including a gesture to dismiss an on-screen notification by shaking it off the screen, a gesture to automatically take you to a Smart Search notification panel, turning the phone like turning a key to unlock it, Pivoting by gesturing the phone sideways, moving through lists by shaking the phone up or down, switching the camera into black and white or other modes by shaking it down, adjusting camera aperture and shutter speed by rotating the camera, sending a file by “tossing” it to another device.”

Windows Mobile 7 is set to be launched in 2009. Can’t wait.

Monday, April 7, 2008

Bit Torrent downloader gadget

Bit Torrent downloader gadget


If you are connected to the Internet and use it often, you probably heard of Bit Torrent technology. It makes downloading big files, such as movies or games, much faster: you download file not from server, but from every user who already has this file. It became very popular, and almost any recent movie or TV episode can be found in Bit Torrent network right after its appearance. Still, you will need to reencode downloaded files and burn them to aDVD to watch them. But this nuisance can be avoided now, with help of this cool gadget!

MyKa is a nice looking white boxy, which is capable of removing the need in reencoding videos you downloaded to watch them - you will be able to watch them on TV right after they finished downloading! It has a full set of AV out ports from composite and S-Video to HDMI, and users can connect to this gadget via Wi-Fi or LAN either. Two USB ports at the back give you the ability to expand its storage capacity, if built-in HDD of 80, 160 or 500 GB are not enough for you. Bit Torrent software is already installed, and the box runs completely on Linux. Moreover, of course it can hook up with the PC to be able to access downloaded content from your computer.

This gadget can be used not only for video playing function, it can do a huge help when you want to download a whole season of "Lost" or "Prison Break" but don't want to sleep with your PC on. It will quietly do its job, and will be able to broadcast it when it is finished downloading. In addition, you will never have to worry about your share ratio - just keep MyKa working and your ratio will always be in good state.

The only question left is legitimacy of Bit Torrent networks, but let us leave it out of this article. The price for this gadget is set from 299 dollars to 459 dollars depending on its HDD capacity.

Wireless Charging Pad

Wireless Charging Pad


Wireless technologies became very popular and they develop day by day. All wires now seem very old-fashioned and uncomfortable to work with. However, all gadget lovers still face them every time they recharge their devices. Unfortunately, there are no ways to emit electricity wirelessly; it is theoretically possible but still too far to be a reality. Imagine how cool will it be to have some places, where you can put all your gadgets and they will recharge their batteries without any hassle with different chargers and charging slots. While this cannot be done now, there is a possibility that this cool gadget will be a step forward in this direction.

The Wild Charger looks like a small pad, but it is not a simple one. It is a charger pad that will charge your gadgets while they are on it! It can seem fantastic, but it is true - you can just leave your gadget resting on it and the battery will charge. Of course, this task cannot be done with each and every gadget, because there is a special adapter still needed to be plugged in the gadget, and this adapter must come in contact to the pad to work. It is a simple but effective combination - just put devices on the pad, without need to plug in and out charge cables constantly.

This idea sounds great, and it is not a concept - this Wild Charger pad is available now, 60$ for the pad and 35$ for the adapter. Unfortunately, it only supports Motorola Razr V3 for the moment, with an gadgets. Maybe in not so distant future we will get rid of all wires at all, and gadgets like this make it even closer.

The Philips RC9800i Remote Control

The Philips RC9800i Remote Control

Photobucket

The Philips RC9800i is a very unique remote. Coming from Philips you would expect some good quality; however, based on many customer opinions, the remote is actually not that good. The remote features a very friendly touch-screen interface, an easy set-up, Wi-Fi compatibility, etc, but lacks when it comes to actually working well.

The remote seems to lack compatibility with many electronics. It confuses itself thinking you are watching a DVD when you are actually just watching TV. Its reliability is extremely awful. When it comes to battery power, its reliability is also not good; but, if you don’t forget to charge it nightly, you should be fine.

It becomes even worse when it comes to its customer service. All they do is tell you that the remote won’t work and that you should return it and upgrade it. Not too helpful, huh? Overall, this device is not really worth it for its overpriced price.

Sony ericsson W980 review

Sony ericsson W980 review

sony ericsson G700 picture

Model

Release date

Card Slot

Ringtone

Camera

Player kind

Bluetooth

Sony ericsson W980

2008, 3rd quarter

No

Polyphonic, MP3, AAC

3.15 MP

MP3, AAC

Yes, v2.0 with A2DP

General information

Color

Dimensions

Weight

Screen Model

Screen size

Phone book

Battery name

Talk time

Stand by

Vibration

Games

Photo size

Video

Piano Black

92 x 46 x 16.9 mm

100 g

TFT, 256K colors

240 x 320 pixels, 2.2 inches

1000 x 20 fields, Photo call

Standard battery, Li-Ion

Up to 9 h

Up to 300 h

Yes

Yes + downloadable

2048×1536 pixels

video; secondary videocall camera

- Wallpapers, screensavers

- Walkman player

- FM transmitter

- FM radio with RDS and internal antena

- TrackID music recognition

- Shake control

- T9

- Image viewer

- Picture editor

- Organiser

- Built-in handsfree

- Voice memo

Connectivity

USB type

Infrared port

WLAN

3G

EDGE group

HSCSD

GPRS classify

Browser

Messaging

Network

Yes, v2.0

No

No

HSDPA 3.6 Mbps

Class 10, 236.8 kbps

Yes

Class 10 (4+1/3+2 slots), 32 - 48 kbps

WAP 2.0/xHTML, HTML (NetFront), RSS reader

SMS, EMS, MMS, Email, Instant Messaging

HSDPA 2100

The Apple iPhone Unlocked

The Apple iPhone Unlocked represents the next step in how people interact with their cell phones. It eschews the typical button laden interface that is so omnipresent in today’s cell phone market by allowing users to navigate the phone’s menu system using the movement of their finger.

Nikon D50

Nikon D50 with 18-70mmThe Nikon D50 with 18-70mm lens makes taking pictures satisfying, simple and fun. Its easy-to-use design makes it a great camera for a vast category of people; it doesn’t matter if you are bad with technology or not. This camera is good for anyone with desires to take some awing pictures, better than the normal compact cameras.Nikon D50 with 18-70mm Lens Review

This entry-level 6.1 MP digital SLR might be one of the cheapest ones that you will be able to find around. However, that doesn’t mean that the quality is bad. As always, Nikon keeps it up, the D50 is filled with every feature a photographer could ask for.

Equipped with full automatic control, several scene modes, a 6.1 efficient MP sensor, full manual settings, and Nikon’s amazing quality, the D50 is a must for photographers that want to start getting serious. It comes in black or silver, and its price makes it tempting for many of us.

Dell Laptop InspironTM 1501 Notebook

Dell Laptop InspironTM 1501 Notebook

Dell Laptop InspironTM 1501 (N04156) PC NotebookA laptop designed for everyday people like you, and everyday usage. It features a very large 15.4 inch wide screen display. With a display like that, you can easily multi task. TrueLifeTM technology makes multitasking easier by letting you manage different programs and multimedia, side by side. It also has an integrated 3 in 1 card reader, that lets you transfer media and files very efficiently. The laptop is very sturdy and durable, and has a swift processor, so you can quickly run programs. The AMD processor runs quickly as it is an AMD Turion Dual-Core 64 X2 Mobile Technology TL-60 (2×2.0GHz). The picture quality is also something to WOW about, it’s great for watching movies and looking at pictures. From a Gadget Addicts perspective, this laptop stands out to all types of people. For gamers theres the excellent picture and graphics, for businessman theres the portably and processor. Everyone can easily love this laptop and find it more efficient to use than any other one out there on the market. So if your looking for a laptop for wherever life takes, this is definitely the one.

Sennheiser RS 130 Wireless Surround Sound Headphones

Sennheiser RS 130

The Sennheiser RS 130 offer excellent sound quality and extreme comfort at a very affordable price. It is perfect for late-night movies, as well as to listen to music without having to be tied up to the receiver.

The RS 130 headphones come with its own base station that charges the headphone’s rechargeable batteries. In addition it features “Sennheiser’s Intelligent Auto Tuning System,” which finds the best possible base-to-headset channel to guarantee the lowest noise possible while using them. However, a “wireless hum” is often discussed by customers who have bought these headphones.

Overall though, at their current low price, these headphones offer a great solution for listening while not interrupting others. They are ensured to maintain their comfort through out a long time of using them and its great quality makes sure they will not deteriorate with daily use.

Samsung P2 PMP

Samsung is a huge Company producing cameras, cell phones, TV's, printers, DVD player and other electronics. Finally the Samsung has decided to please the youth with a portable media player. I bet Samsung did a pretty good job with this player because it's the first one. They called it P2 and made a real PMP monster out of it: giving it almost all the features that a person might want from a personal player.

First of all its main function is to playback media for the user. Believe me; everything is great in this concern: Samsung P2 supports MP3 and WMA formats which should be enough for now. Concerning video playback the P2 supports WMV9, MPEG4, SVI formats; finally you can look through you JPEG gallery on its 3 inch display. In addition to all that Samsung gives you the possibility to listen to FM radio too.

Additional features include Alarm clock, World clock, Calendar and File viewer. Filer viewer will allow you to view and delete files without a PC.

I should mention that it features a 3 inch touch screen display with 16 to 9 ratio (widescreen). Samsung knows how to make good displays and the P2's is not an exception: very bright but won’t drain your battery's power. Speaking of its Li-Poly battery; it is pretty powerful, because as Testfreaks.com says it can power Samsung P2 for 30 hours of audio playback and 5 hours of video playback.

One more important feature for a PMP is its storage capacity. The P2 comes with 4GB or 8GB of built in flash memory. It won't hold as much as a 60GB iPod would but has two advantages here: flash memory is not as vulnerable as HDD plus it supports more media formats and has a bigger screen except for iPod Touch.

Connectivity is what makes a PMP the best man's friend. As for P2 it has its advantages and disadvantages. First of all it can be connected to computer via USB port, which is not a surprise anymore. Bluetooth has become another important function of a PMP. Exchanging media, contacts, listening music in Bluetooth headset etc. is very easy with Samsung P2. Besides, it can connect to two Bluetooth devices simultaneously. Its disadvantage is that it does not have Wi-Fi built in.

Generally speaking it is a good device for good money. You can get it for about $150-160 which is half of the price of iPod Touch. However, it's up to you to decide what PMP will be yours or if you even want one.

pen as cellphone


pen as cellphone!



We love cool gadgets, especially when they are compact and are not what they seem to be.

Take this pen for example, looks like an ordinary pen, right? Think again, this pen is actually a cellphone.

This gadget is still in concept stage, which means it doesn't exist yet. But here are some details: the pen is designed to connect with Bluetooth headsets, it will have a USB connector, a microSD slot, a mono LCD screen to show numbers and any other information you expect to be on a cellphone.

Numbers are dialed with a touch interface number system, which is etched into the pen itself. The USB connector also doubles as a control wheel to scroll through address books and call navigation.

The pen acts as an antenna, as it's nine inches long. And guess what, the pen actually writes!

We really like this design, and remember, , if you have to write down a phonenumber someone gives you, wouldn't it be silly to ask to borrow a pen, when there's one in your ear?

Nintendo DS Lite


Nintendo DS Lite

For maximum entertainment, available wherever and whenever you want it, the Nintendo DS is the perfect choice for a portable console. With tons of features other portable gamings systems don’t have, you’ll love taking advantage of these features. Starting with the sleek dual screens, which fold over each other, you can enjoy a better gaming experience. The screens are both 3 inch LCD touch screens, so you can use your finger, or a stylus to maneuver your character. The display has a resolution of 256 x 192 which is capable of giving of 260,000 Colors.

Play like never before, with real time action game play, by challenging other players with WiFi wireless capabilities. You don’t even have to pay for this connection service, its 100% free, which is an awesome bonus. The Rechargeable Lithium-ion lasts for 18 hours when fully charged, which you can compare to the PSP’s 2.5 hour lasting time, and see that it is very energy efficient. The weight of the DS is under half a pound. From a Gadget Addicts perspective, with tons of games available to play for fun for all ages, and swift ease of use, the DS can’t be compared to any other console

Apple iPod nano Third Gen Silver 4 GB MP3 Player


Apple iPod nano Third Gen Silver 4 GB MP3 Player

Enjoy all your favorite multimedia from the palm of your hand with the newest of the Nano’s. Watch and listen to video podcasts, Tv shows, movies and more with the World’s most popular music player. The super bright, 2 inch back lit LCD screen is a great feature on the nano. The resolution of the display is 320-by-240-pixels, making it really easy to read from the sharp screen.

The screen is might seems small to people who particularly enjoy watching movies, but it’s decent. The sound output is crystal clear, and sounds perfect coming from the Ipod headphones. With skip free playback, virtually all sound formats are playable, including MP3, AAC, AIFF, Audible, and WAV. The interface is really easy to to get used to, and is very user friendly. As for durability, like most other ipods, the nano can also survive a beating.

The Rechargeable Lithium Battery lasts for a full 24 hours, when full charged. Some unique features include the Personal Address Book, Sleep Timer, World Clock, Games and Upgradeable Firmware. The weight of the device is under 2 ounces, the width is about 2 inches, the height is about 3 inches and the depth is one fourth of an inch. From a Gadget Addicts perspective, the device has a very user friendly interface, and cool features. If your looking for countless days of entertainment, I think the choice is clear, buy your affordable nano today.




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